Star Wars: Zero Company Reviews Summary

August 26, 2026

The first reviews for Star Wars Zero Company are largely positive, praising its tactical combat, strong Star Wars atmosphere, and memorable characters, while some critics point to technical issues, limited variety, and an overly linear story.

8.4
Average Score (adjusted)
Confidence: High Some disagreement
Reviews: 10
Top Review: IGN (9.0)
Spread: 2.0

IGN ⭐ 9 / 10
IGN thinks Star Wars Zero Company is an excellent tactical game. The pros include a fantastic cinematic Star Wars feel, strong characters and writing, a refreshing story focused on non-Force users, and aggressive, flexible turn-based combat that distinguishes it from XCOM. The cons are limited enemy variety, some graphical bugs and camera issues, and less replayability than XCOM 2 due to its story focus and lack of procedurally generated maps.


PC Gamer ⭐ 90 / 100
PC Gamer concludes that Star Wars Zero Company is one of the best games of 2026 and a new all-timer Star Wars story. The pros include excellent execution of familiar XCOM-style tactics, lavish production values with immersive exploration, a fantastic ensemble cast with strong writing and surprising twists, well-judged difficulty with creative gimmick battles, substantial RPG buildcrafting, and a crowd-pleasing $50 price. The cons are minor, including overly linear exploration with an ever-present quest marker, some technical issues like hard crashes and graphical glitches, and poor performance on Steam Deck.


CGMagazine ⭐ 9 / 10
CGMagazine concludes that Star Wars Zero Company is the most ambitiously customizable Star Wars experience since Knights of the Old Republic. The pros include a fresh Clone Wars story with an unusual antagonist, deep character customization that makes even generic teammates feel alive, versatile teambuilding with meaningful multiclassing, high replayability through branching choices and team combinations, and a strong emotional connection to the cast. The cons are limited mission objective variety, exploration segments that could be more compelling, some frustrating camera work and cover mechanics, and occasional genre-typical issues like missing high-percentage shots.


GameStar ⭐ 86 / 100
GameStar concludes that Zero Company is a highly enjoyable 40-hour strategy game that makes tactics as immersive as never before. The pros include excellent XCOM-style turn-based tactics combined with action-adventure presentation, a well-written cast of characters, a strong German voiceover, and a compelling Star Wars atmosphere that focuses on smaller-scale stories. The cons are that it does not fully exploit its great potential, and it may not satisfy players who expect many lightsabers or those who only want the hardest possible difficulty.


Wccfetch ⭐ 8.5 / 10
Wccftech concludes that Star Wars Zero Company is one of the best Star Wars games in recent memory and a positive return for the franchise in the strategy genre. The pros include excellent, well-polished XCOM-style tactical combat with challenging and engaging mechanics, a reasonably interesting self-contained story with fleshed-out characters, deep management systems that are easy to learn, and strong tactical thinking opportunities. The cons are minor technical issues like texture loading problems, freezes, and line-of-sight glitches, as well as repetitive optional side-missions and third-person exploration segments that feel mostly pointless.


COGconnected ⭐ 84 / 100
COGconnected concludes that Star Wars Zero Company is a substantial addition to both the Clone Wars canon and the tactical strategy genre, successfully overlapping Star Wars and XCOM-style combat. The pros include satisfying tactical combat, a thoroughly Star Wars atmosphere, an engaging narrative with well-conceived characters, and interesting mission design. The cons are that the game is very linear, offers no ability to replay missions, feels perhaps longer than necessary, and has a character creator that needs improvement.


Gameinformer ⭐ 8 / 10
GameInformer concludes that Star Wars Zero Company delivers the goods for fans of either Star Wars or XCOM, succeeding largely at what it sets out to do. The pros include excellent tactical gameplay with satisfying XCOM-style combat, strong map and mission design with standout scenarios, a satisfying resource management and micromanagement loop, and devious class combination possibilities. The cons are a competent but unremarkable story and characters that ultimately detract from the game, with the narrative only offering bright spots through references to broader Star Wars lore.


gamesradar+ ⭐ 4 / 5
GamesRadar concludes that Star Wars Zero Company does exactly what it promises—XCOM in a galaxy far, far away—and is a rare treat with big-budget production values. The pros include the finest production values ever lavished on a tactics game, nailing the Star Wars feeling from Jedi to battle droids, and the persistent threat of permadeath keeping things tense. The cons are that permadeath might prove an empty threat for determined XCOM veterans, it doesn't do much to advance the genre, and there is a bevy of bugs awaiting a day-0 patch.


butwhytho ⭐ 8 / 10
But Why Tho? concludes that Star Wars Zero Company is a standout work and an excellent example of quality tactical gameplay that is worth playing even if you are sick of Star Wars. The pros include high-quality tactical gameplay that satisfies fans of the genre, thoughtful implementation of genre best practices that stay consistent with Star Wars lore, impressive randomly generated operators with actual personality and story integration, a decent storyline with entertaining underground characters, and strong replayability. The cons are that the game sometimes gets squeezed by larger Star Wars canon references that shrink the world, it does not drastically push the genre forward, and moments where the larger saga becomes more important than the game's own story.


ShackNews ⭐ 7 / 10
ShackNews concludes that Star Wars Zero Company is a bummer, as it has a fun tactical RPG underneath but is bogged down by uninspired storytelling and character work. The pros include satisfying XCOM-style combat with modular difficulty options, nuanced character class building and bonding systems, and well-designed mechanics that work across difficulty levels. The cons are dreadfully boring and sauceless writing, a generic villain with no charisma or clear motivation, a story that plays it too safe and lacks teeth, repetitive four-person sorties, and technical issues like camera problems and geometry glitches.


  • PlayStation 5
  • Xbox Series X|S
  • PC: available on Steam, EA app, and Epic Games Store



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