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FUT - Tips to have fun #dontfollowthemetaflock

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Haaland and Depay - The lethal duo

Haaland and Depay. Strong and Powerful. A lethal duo, not expensive that could help you to find your way to the top. Check their review and how they can play together.

FIFA 21

UEFA Marquee Matchups SBC

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NBA 2K10 Cyber Faces Converter

  POSTED October 25 |   VIEWS 20438

You can download my Cyber Faces Converter for NBA 2K10!!!! You will be able to Import / Export Faces Textures and 3D taking advantage of Blender technology. Cyber Faces Converter was already released for NBA 2K9 ( check out news here ) Click on read more to get the link and check out the video tutorial.



Cyber Faces Converter NBA 2K10 By Jor1980
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AUTHOR : Jor1980 




TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS PROVIDED INTO ....blender\.blender\scripts\    

 CFC only works with uncompressed iff files, you can uncompressed the files with CFC if you need it       

Instructions to Import\Export in Blender :
------------------------------------------------------

-To import a cff file to Blender:

-Go to File Menu\Import\ImportCff and select the .cff file

-THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

-To export the blender face to cff file:

-¡¡VERY IMPORTANT!!:Before export the face you have to select it(right mouse´s button over it), if you don´t do it will be an error on exporting action.

-Then select the name of the new cff or overwrite an existing one.
 

-You can edit face and hair at the same time making a link to scene, but when you want to export them to cff

you have to export each one from a scene where it was alone,

 

Exporting and Importing textures
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-Exporting textures only works with uncompressed iff files

-Check the status-bar of the textures window to see the kind of texture you seeing

-To import a texture it must be the same format that you see in the status-bar

-BMP textures must be 32 bits depth, and you don´t need to create them with mipmaps

-DDS textures must be the same compression and must has 8 mipmaps

-I recommend you export textures with the same format that you see in the

status-bar 

-If you can´t load BMP textures into blender, export it as PNG  

Here's the most important Blender Control´s:
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* Rotate 3D: Hold Alt and use left mouse to rotate or central mouse

* Move through UV image editor ( UV map ): Hold alt and use left mouse or central mouse

* Select all / Deselect points: A

* View selected points:  Num pad .

* Select Points ( 3d or UV )    ¡¡¡¡¡VERY IMPORTANT!!!!!  ALWAYS SELECT POINTS IN WIREFRAME MODE(or the point Press B and use left mouse  wil be duplicated when you move it and the exporting action will crash)

*Zoom in/out: Mouse wheel

In players with no hair´s 3d part if you see the hair transparent in blender i recommend you save the face texture as png  and then load it into blender

 

COPYRIGHT INFO
--------------------------

This software is distributed "as is". We hold harmless of any possible misconfiguration or error this program may cause in your computer.

Copyright © 1999-2009

ModdingWay Staff

www.moddingway.com

 

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