3 New Future Stars Tokens Released

3 New Future Stars Swaps Tokens have been added to the game. One via SBC, another one via Objective, and the last one is available at the Store.


Rashford Player of the Month SBC

Earn the Premier League Player of the Month for January, Marcus Rashford. The price is around 260 K.


Lindstrom Future Stars Academy Objective

Develop the young talent and work your way up the ranks with Jesper Lindstrøm.


Fabio Vieira Future Stars SBC

Complete this SBC to earn a special FUT Future Stars Fábio Vieira. The price is around 215 K.


Future Stars Team 1 Released

Future Stars Team 1 has been released. Items will be in packs until next Friday.

F1 2010 Official Patch 1.01

  POSTED November 06, 2010

Codemasters released the official F1 2010 Patch 1.01.  It´s about 23 mb and it addresses a variety of issues with the AI, pit stop & puncture problems as well as performance issues. Furthermore, the patch introduces a DirectX 11 mode and broadens the title’s hardware support to multi-monitor setups.


  • “Pit-in” OSD indicator now appears after the player is advised to pit to repair car damage
  • A number of shadowing improvements have been added
  • Amended the time trial penalty system so that only players cutting the final corner on certain tracks will have their subsequent lap times invalidated
  • Balanced the effects of the drying line created by cars when in a wet race
  • Balancing improvements have been made to AI drivers to prevent unexpected race results
  • Corrected an issue AI cars would not attempt to move out of the player’s way when under a blue flag on an in / out lap during practice and qualifying session
  • Corrected an issue where ABS would become enabled when selecting to “drive out” out of the pit lane in a race weekend
  • Corrected an issue where AI cars would fail to respond appropriately when cars were either side of them in a corner
  • Corrected an issue where AI cars would not be required to pit in a mandatory pit race after the use of a flashback
  • Corrected an issue where AI times were being reported incorrectly on the first lap
  • Corrected an issue where AI were being disqualified during wet races in Montreal
  • Corrected an issue where car driving style was defaulting to “Wet” in network sessions
  • Corrected an issue where damage to AI cars was being inconsistently applied
  • Corrected an issue where disqualified AI cars would cause network races to end prematurely
  • Corrected an issue where disqualified drivers were displayed in the incorrect order in the online race results screen
  • Corrected an issue where flashback would become disabled after resetting to track
  • Corrected an issue where incorrect race positions were reported in a network race after terminal damage had occurred
  • Corrected an issue where lap and split times would be displayed incorrectly after flashing back to before the start/finish line
  • Corrected an issue where pit engineer would fail to remind you to pit on mandatory pit stop races
  • Improvements have been made to the pitting process to prevent the player getting stuck.
  • Corrected an issue where positions of AI cars in a network race would be incorrectly displayed after a player quit the session
  • Corrected an issue where punctured tyres would be carried across to subsequent sessions in a race weekend
  • Corrected an issue where race strategy would fail to update correctly after the player manually selected a different starting tyre choice
  • Corrected an issue where research path choice was not being carried over to subsequent season
  • Corrected an issue where save data is reported corrupted
  • Corrected an issue where sessions in progress would appear on the server list after quitting a network session
  • Corrected an issue where some AI cars using a single-stop strategy would not pit during a mandatory pit stop race
  • Corrected an issue where the dynamic racing line would not display correctly if the grip conditions changed
  • Corrected an issue where the incorrect car name could be displayed above cars in the Grand Prix menu after completing a Time Trial race
  • Corrected an issue where the player is told to copy their team mate’s car setup
  • Corrected an issue where the player was able to pass through other cars after restarting a session
  • Corrected an issue where yellow flags would continue to be displayed for cars that had been removed from the race in network sessions
  • Corrected an issue where user would be penalised for overtaking pitted AI cars when under yellow flag
  • Made penalties less likely to be awarded after spinning out on the track
  • OSD now displays time gap between cars on the sector and lap split times
  • Reduced the frequency of penalty warnings given for minor collisions
  • Reduced the frequency of punctures received from standard tyre wear
  • Sector times for the car on pole position is now shown in the split times on the OSD
  • Tuned the grip properties of the tyre compounds in different weather conditions
  • A number of localisation issues have been resolved.
  • Added benchmark mode from graphics menu
  • Added native support for the ìLeo Bodnar SLI-Pro steering wheel controllerî circuit board
  • Added support for AMD Eyefinity / Nvidia surround multiple monitor modes
  • Added support for crossfire / SLI and multicore GPUs.
  • Added support for DirectX 11
  • Added support for Intel SandyBridge processor and graphics
  • Added support for the Thrustmaster GT Experience steering wheel
  • Additional (D-Box) motion platform support during pit stops
  • AI cars now correctly reduce speed when damaged
  • Changed default laps of fuel in practice and qualifying sessions to 10 and 5 respectively
  • Corrected an issue where (D-Box) motion platform would stop functioning after using a flashback
  • Corrected an issue where drivers of ghost cars became solid at certain camera angles
  • Corrected an issue where force feedback would remain applied when restarting a session with full wheel lock used
  • Corrected an issue where the driver head would bob extremely violently on certain machines
  • Enabled access to the Advanced Wheel Options for all users
  • The replay file can now be saved as an external file and played back within the game 



PSSG Editor 1.7 released

Ryder released version 1. 7 of PSSG editor. It´s a tool that allows you to open any PSSG file and edit it. For F1 2010, Dirt 2 and Grid. The

F1 2010 PSSG Editor and Lotus Renault

Ryder updated his amazing PSSG Editor for F1 2010 to version 1. 6. 2. Also available for F1 2010 the new Lotus Renault GP 2011 Livery and the Officia

Ryder PSSG 1.4 Editor for F1 2010

Ryder released version 1. 4 of his PSSG Editor. This tool will allow you to open any PSSG file in order to export textures for editing and import th

F1 2010 Ultimate Water Effects

Thanks to master Ron Sandrin we can enjoy this amazing Ultimate Water Effects for F1 2010. This update includes effects greatly adjusted to all cams

F1 2010 Rain Effects Mod

Thanks to Ron Sandrin we can enjoy a new version of his Rain Effects Mod for F1 2010. This mod allows raindrops to flow across whole visor and came

F1 2010 Mods

New Mods for F1 2010 have been added to our Download Zone. Lotus 1985 Mod by mppp, F1 2010 Raindrops / Water Update for all Tracks by Ron Sandrin, Br

F1 2010 Mods

More files for F1 2010 have been added to our Download Zone. F1 2010 Cams Pack ( 13 new cams ) by LouLou206, F1 2010 Monaco Sponsors Update by xearo6

F1 2010 Mods

Check out some mods for F1 2010. Track Lighting Mod V4 for All Tracks by Shurik_SPB. Lotus, Virgin, Ferrari and Textures Update by R34P3R, Red Bull

F1 2010 Patch Details

Virtualr. net confirmed that Codemasters has announced that the patch has cleared all internal testing and is now in submission with Microsoft & S