LATEST NEWS
FIFA 22

TOTW Upgrade SBC

EA released a new SBC, this one will grant you a TOTW player from Week 1 to 5 or current TOTW. It is repeatable and it requires an 83 squad and its cost is around 12 K. Is it worth it? Let's find out.

FIFA 22

Ones to Watch Weekend Report

Lukaku, Saul, Malen, and Tomori are closer to the Wins to Watch Upgrade. Two Ones to Watch Player could be included in the next TOTW and get a +1 overall rating boost.

FIFA 22

4 new players added to Road to the Knockouts Team 2

This weekend 4 new players join the Road to the Knockouts Team 2. Renan Lodi, Arnold, Maehle, and Immobile are currently available in packs. Check out prices and reviews.

FIFA 22

Politano Road to Knockouts SBC

Matteo Politano is back with another special card. This time is the Road to The Knockouts ( Europa League ). 2 squads are required in this SBC and a total value of around 60K. Check out requirements, solutions, and the review.

FIFA 22

Road to the Knockouts Team 2

EA released the second Road to the Knockouts Team. It includes Reus, Werner, De Jong, Fred, and Jesús Navas are among the top players. Check out the players, current price and review.

NBA 2K10 Jersey Editor V 1.1 Released

  POSTED December 19 |   VIEWS 18373

A new version of Jersey Editor for NBA 2K10 have been added to our Download Zone.  This new version includes :

- import numbers and fonts without the need to index colours
- now Jersey Editor decompresses files


Click on Read More to get the link and check out instructions on how to use this amazing tool.



 HOW TO USE IT

 

If you want to change the positions of numbers and names you only have to move the trackbars.

The program remembers the last position of the trackbars when you start it.

To add short number you must check the ShortNumber checkbox.

To insert new numbers or fonts you have to insert them as indexed(256 colors) with transparency .png file.

To insert other textures you must insert them with the same format and mipmaps as the original except if the original is a .bmp file, in that case you don´t need to create mipmaps.

It is VERY IMPORTANT that if you create new numbers or fonts they were in the SAME POSITION of the texture as the original ones.

To avoid problems with the colors i recommend you create the textures from a new file.

You can´t use a perfect white(255,255,255) because it is setted as the transparent color,so if you want to use a white color on your numbers or fonts you can use all non perfect whites, for example(255,254,255).

 

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NBA 2K10 Weekend Files

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NBA 2K10 Sunday Files

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NBA 2K10 Saturday Files

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