🚨 Leak: Glory Hunters SBCs and Objectives • ⚽ Morocco 4-2 Haiti | 2nd Half • ⚽ Brazil 3-0 Scotland | 2nd Half • ⚽ Switzerland 2-1 Canada | FINAL • ⚽ Bosnia & Herzegovina 3-1 Qatar | FINAL • 🚨 Rockstar Games Opens Grand Theft Auto VI Pre-Orders and Confirms Official Pricing • 📥 LTA MOD 26 V2.5 Fully Compatible with FC 26 Title Update 1.6.2. • 💥 Leak: Glory Hunters Full Team Revealed • 📥 FC 26 Live Editor V26.3.4 - Available for Free • 🚨 Leak: Glory Hunters SBCs and Objectives • ⚽ Morocco 4-2 Haiti | 2nd Half • ⚽ Brazil 3-0 Scotland | 2nd Half • ⚽ Switzerland 2-1 Canada | FINAL • ⚽ Bosnia & Herzegovina 3-1 Qatar | FINAL • 🚨 Rockstar Games Opens Grand Theft Auto VI Pre-Orders and Confirms Official Pricing • 📥 LTA MOD 26 V2.5 Fully Compatible with FC 26 Title Update 1.6.2. • 💥 Leak: Glory Hunters Full Team Revealed • 📥 FC 26 Live Editor V26.3.4 - Available for Free •

FIFA 17 Modding first steps

August 09, 2017

There are good news for FIFA 17 modding community, and probably for FIFA 18 too. Thanks to GalaxyMan2005 in a future we will be able to import mods to FIFA 17. He was working since a few months on FrostyTool, a tool developed to mod games powered by Frostbite Engine. He decided to give FIFA 17 a chance and probably in a few days / weeks we will have the first version of this tool that will support EA game.

 Screenshots Gallery

GalaxyMan2005 said that first version of this tool, that will support FIFA 17, it will "focus on the core Frostbite files to begin with, this includes Textures, Meshes, Sounds, Blueprints, etc. as this tool works across multiple games, and these games all share these files in common".After this he will put in attention to individual game formats, such as the Fifa databases.

We will keep you informed about this tool development.

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