FIFA 18 Modding - What we will be able to do ?

  POSTED October 17, 2017

Many ask about the chance of modding FIFA 18. Well soon there will be good news. But the question is what we will be able to do once we have the tools to mod the game. Check out this article and find out the possibilities. 

Will we be able to mod textures ? Yes.
From kits to flags, or even faces textures will be moddable. Forget to work win png files, you´ll need to get familiarized with dds textures. So, for instance, we will be able to license kits from Serie B, national teams, missing goalkeepers, etc. Anyway as will read later there will be no chance to add new kits.

Will we be able to edit database and loc files ? Yes. 
Modding database and loc files using DB master will be possible. For instance we can license teams or competitions with their real names ( UEFA Champions League, Europa League, etc ) Editing database we can add new players, license leagues like the ones from Brazil or Chile, etc. 

Will we be able to add new files ? No.
Currently that won´t be possible. The complex structure of Frostbite makes it difficult. Anyway we are not sure if in a future we will be able to do so. The impossibility of adding new files will limit the chances of adding new teams. In the best of cases we will be able to replace teams or try to find a way to use some hidden resources to add a few new teams.

We will be able to add new faces ? No.
We already told you that it won´t be possible ( yet ) to add new files to the game.  But currently even if we are able to export meshes ( 3d files ) we are not able to import them back to the game. 

Soon we will bring you more news about FIFA 18 modding.

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