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FIFA 21

Kimmich FIFA 21 Upgrade Review

Kimmich has received a major update as well as his position has changed. Check out his FIFA 21 stats and find out if he could become one of the favorite players in the game.

FIFA 21

Benzema FIFA 21 Upgrade Review

Karim Benzemá received an upgrade in FIFA 21. But is it worth? Maybe the upgrade in numbers is not reflected in his performance in-game. Let´s check out his stats.

FIFA 21

Mbappé FIFA 21 Upgrade Review

It´s not a major upgrade, but Mbappé's overall rating has been improved by 1 compared with his FIFA 20 card. Check which stats have been upgraded and why he could become one of the most deadly weapons at the beginning of the FUT season.

FIFA 21

The New Sound of the Premier League

The Premier League has launched a new anthem ahead of the 2020/21 season, which starts on Saturday 12 September when Fulham takes on Arsenal at 12. 30pm. Expect this track to be included in the 20 / 21 FIFA Infinity-ModdingWay Mods.

FIFA 21

Alexander-Arnold FIFA 21 Upgrade Review

The Alexander-Arnold base gold card has received a major update. From 83, his overall rating has been increased to 87. We check out which stats have been improved.

Juce explains how to use LOD Mixer

  POSTED November 03 |   VIEWS 15278

Juce gives us tips about Kit Server LOD mixer configs. In most cases it is not necesary to max-out the settings (slide all sliders to the right - 0.010). Sometimes you only really need to adjust 1 slider or two to get the desired effect, and still keep the smooth frame-rate. LOD, in general, is a good idea, because it improves both the visual quality of far-away objects and performance. But LOD needs to be carefully configured, often through trial-and-error type experiments. Maxing everything out doesn't necessarily produce the best picture (ok, you'll get most detail, but that's not what you always want: far objects usually look better if they are less detailed) .... click on Read more for more tips.

Let's consider a couple of examples:

1. Problem: during regular gameplay, the game engine switches to low-quality models of players too soon, so we have artifacts like washed-out faces, untucked shirts suddenly become tucked-in, players models become too robot-like.

Solution: slide "PLAYERS (Gameplay) S3" slider to the right - around 0.050 or maybe 0.040. That should take care of it. You may also want to try moving the S2 slider to something around 0.70, but on my card that didn't really give noticeable difference.

2. Problem: during free-kicks, the faces of the players in the wall are all washed-out, even though they can be pretty close to the camera. Similarly - with corners. 

Solution: move the "PLAYERS (Cut-scenes, Highlights, etc.) S2" slider to the right. The value 0.040 should be enough. 

3. Problem: referees suffer from the same problems as described above - during both gameplay and during replays. 

Solution: move the REFEREES sliders to the right. Again, you don't really need to max them out - something around 0.050 should be good. 

The bottom line is: experiment with your LOD configuration, don't just blindly set everything to maximum quality - on most systems that will result in stuttering and loss of frame-rate, because your GPU (and CPU also) gets a lot more work to do. In many cases, adjusting just one or two sliders gets the effect you want, without hurting the frame-rate.

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Play PES 2011 with Spain and Japan

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More files for PES 2010 have been added to our Download Zone Empoli 10-11 GDB Folder BY : TUNEVI Guarani (Brazil) GDB Folder BY : RENANN07 Sandro Face BY : SERGIO Brazil Training 10-11 BY : RODRIGUINHO UPDATE Sao Paulo 10-11 GDB FOLDER BY : RODRIGUINHO Breno Face by thgo BY : THGO.