Need For Speed: The Run Review
  POSTED November 17, 2011
It comes to a halt too frequently, but when it's speeding along, Need for Speed: The Run makes cross-country racing a joy. Click on Read More to check out The Good, The Bad and the critic scores.

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Diverse assortment of cars that handle well Â
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Gorgeous, varied courses modeled on real locations Â
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A good number of race types keeps events enjoyable.

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Lengthy load times sap sense of momentum Â
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Quick-time events and mob chases aren't enjoyable Â
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Frustrating limitations on returning to the cross-country race.

It's bogged down by unnecessary quick-time events and annoying mob chases, a halfhearted attempt to tell a story, and frustrating interruptions to your racing. In spite of these burdens, the game frequently makes you feel like you're tearing across the varied terrain of this vast and majestic country.
All this awesome racing action gets somewhat lost amid the nonexistent story, the dumb/scripted AI, the lack of options, and the overall shortness of the game. The Run is not a marathon racing game, it's a quick and dirty drag race.