LATEST NEWS
FIFA 22

TOTW Upgrade SBC

EA released a new SBC, this one will grant you a TOTW player from Week 1 to 5 or current TOTW. It is repeatable and it requires an 83 squad and its cost is around 12 K. Is it worth it? Let's find out.

FIFA 22

Ones to Watch Weekend Report

Lukaku, Saul, Malen, and Tomori are closer to the Wins to Watch Upgrade. Two Ones to Watch Player could be included in the next TOTW and get a +1 overall rating boost.

FIFA 22

4 new players added to Road to the Knockouts Team 2

This weekend 4 new players join the Road to the Knockouts Team 2. Renan Lodi, Arnold, Maehle, and Immobile are currently available in packs. Check out prices and reviews.

FIFA 22

Politano Road to Knockouts SBC

Matteo Politano is back with another special card. This time is the Road to The Knockouts ( Europa League ). 2 squads are required in this SBC and a total value of around 60K. Check out requirements, solutions, and the review.

FIFA 22

Road to the Knockouts Team 2

EA released the second Road to the Knockouts Team. It includes Reus, Werner, De Jong, Fred, and Jesús Navas are among the top players. Check out the players, current price and review.

Cyber Faces Converter Released

  POSTED March 17 |   VIEWS 11674


Master jor1980 released his Cyber Faces Converter for Major League Baseball 2K10. But that´s not all. This tool includes an iff textures importer / exporter that works 100% with files like global.iff !!! . Check out the screenshots.

 Screenshots Gallery

VIDEO TUTORIAL CYBER FACES CONVERTER

 

MLB 2K10 Cyber Faces Converter
by jor1980

www.moddingway.com
mlb2k.moddingway.com

GET BLENDER FROM HERE
http://www.blender.org/download/get-blender/

Instructions to Import\Export in Blender

TO USE CFC FILES INTO BLENDER YOU HAVE TU PUT THE SCRIPTS PROVIDED 

CffExport.py and CffImport.py

INTO ....blender\.blender\scripts\        

-To import a cff file to Blender:

    -Go to File Menu\Import\ImportCff and select the .cff file

    -THEN ZOOM OUT PUTTING THE CURSOR OVER 3D WINDOW AND MOVING MOUSE WHEEL UNTIL YOU SEE THE FACE

 

-To export the blender face to cff file:

     -¡¡VERY IMPORTANT!!:Before export the face you have to select it(right mouse´s button over it), if you don´t do it will be an error on exporting action.

     -Then select the name of the new cff or overwrite an existing one.

     -You can edit face and hair at the same time making a link to scene, but when you want to export them to cff you have to export each one from a scene where it was alone

 

Exporting and Importing textures

  -it works with iff files

  -to import textures just drag and drop your file to the image.

  -to export textures click on image and save in your favourite format.

  -Check the status-bar of the textures window to see the kind of texture you seeing

  -BMP textures must be 32 bits depth, and you don´t need to create them with mipmaps

  -DDS textures must be the same compression and must has 8 mipmaps

  -I recommend you export textures with the same format that you see in the status-bar 

  -If you can´t load BMP textures into blender, export it as PNG  

 

Most important Blender Controls

* Rotate 3D: Hold Alt and use left mouse to rotate or central mouse

* Move through UV image editor ( UV map ): Hold alt and use left mouse or central mouse

* Select all / Deselect points:  A

* View selected points:  Num pad .

* Select Points ( 3d or UV )   : Press B and use left mouse  

¡¡¡¡¡VERY IMPORTANT!!!!!  ALWAYS SELECT POINTS IN WIREFRAME MODE( or the point wil be duplicated when you move it and the exporting action will crash

*Zoom in/out : Mouse wheel

In players with no hair´s 3d part if you see the hair transparent in blender i recommend you save the face texture as png and then load it into blender

 

CREDITS

Author : jor1980

www.moddingway.com
mlb2k.moddingway.com

 

 

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