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FIFA 16 ModdingWay Mod Official Thread - 28.0.4
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JxChicharito Offline
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Post: #201
RE: FIFA 16 ModdingWay Mod Official Thread
Thanks! That's nice to hear. What do you mean by scoreboards not animated ones? You created animated scoreboards? And are these scoreboards and entrance music going be in the first released. Pardon me for asking so much hahaha but fifa 16 doesnt not have its realistic feel without your mod
09-29-2015 01:55 AM
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Ariel Offline
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Post: #202
RE: FIFA 16 ModdingWay Mod Official Thread
(09-29-2015 01:55 AM)JxChicharito Wrote:  Thanks! That's nice to hear. What do you mean by scoreboards not animated ones? You created animated scoreboards? And are these scoreboards and entrance music going be in the first released. Pardon me for asking so much hahaha but fifa 16 doesnt not have its realistic feel without your mod
We have added some animated boards and yes, the entrance music will be in the first release.
09-29-2015 03:06 AM
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JxChicharito Offline
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Post: #203
RE: FIFA 16 ModdingWay Mod Official Thread
(09-29-2015 03:06 AM)Ariel Wrote:  
(09-29-2015 01:55 AM)JxChicharito Wrote:  Thanks! That's nice to hear. What do you mean by scoreboards not animated ones? You created animated scoreboards? And are these scoreboards and entrance music going be in the first released. Pardon me for asking so much hahaha but fifa 16 doesnt not have its realistic feel without your mod
We have added some animated boards and yes, the entrance music will be in the first release.
That's such an amazing news. By animated boards, do you mean the adboards at the side of the stadiums or the scoreboards at the top of the screen? Will i be able to install all this without destroying my save files or only some of the stuffs?
09-29-2015 03:11 AM
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D Tom Offline
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Post: #204
RE: FIFA 16 ModdingWay Mod Official Thread
That's a shame to hear about the fact we can't use FIFA 15 faces... there were soooo many good ones. Looking forward to the mod Ariel!
09-29-2015 05:31 AM
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ciuffu Offline
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Post: #205
RE: FIFA 16 ModdingWay Mod Official Thread
(09-28-2015 06:27 PM)FlashXAron Wrote:  
(09-28-2015 12:01 PM)RASCAL Wrote:  
(09-28-2015 09:40 AM)FlashXAron Wrote:  
(09-27-2015 09:12 PM)Ariel Wrote:  We have adboards, including animated ones assigned to

UEFA CL
UEFA Europa
UEFA Supercup
UEFA Euro
UEFA Euro Qualifiers
FIFA World Cup
FIFA Confederations Cup
FA Cup
Capital One Cup
Copa Libertadores
Copa America


As always FANTASTIC work !
THANK YOU TO ALL, who are working on that patch !
Also I am playing my career games in that WALDSTADION , please could you replace that generic one with anything which Looks better ...
please remove that EA/FIFA & UT adverts thank you !

And please include the unpacked files for the PLAYER CAREER MODE, so I could fix the Problem with that unrealistic STAMINA loss !
Thank you
Hi relating to the Stamina recovery,
... make it simple, could you please change it in the cmsettings.ini
to following values, 20% more recovery in the first two days !
That should help any BEAPRO Player !

[FITNESS] // new energy recovery model - adam & simon
ENABLED = 1
PLAYER_MAXENERGY = 100
PLAYER_MIN_OVERALL_FOR_NEWS = 75
ENERGY_THRESHOLD_FOR_FATIGUED_EMAIL = 50
NUM_DAYS_FOR_LONG_TERM_INJURY = 14
CONSTANT = 6.0

// 0 - 33
BASE_DAY_1_1 = 70
BASE_DAY_1_2 = 25
BASE_DAY_1_3 = 15
BASE_DAY_1_4 = 15
BASE_DAY_1_5 = 15
BASE_DAY_1_6 = 15
BASE_DAY_1_7 = 15
BASE_DAY_1_8 = 15
BASE_DAY_1_9 = 15
BASE_DAY_1_10 = 15

// 33 - 66
BASE_DAY_2_1 = 60
BASE_DAY_2_2 = 22
BASE_DAY_2_3 = 12
BASE_DAY_2_4 = 12
BASE_DAY_2_5 = 12
BASE_DAY_2_6 = 12
BASE_DAY_2_7 = 12
BASE_DAY_2_8 = 12
BASE_DAY_2_9 = 12
BASE_DAY_2_10 = 12

// 66 - 100
BASE_DAY_3_1 = 50
BASE_DAY_3_2 = 20
BASE_DAY_3_3 = 10
BASE_DAY_3_4 = 10
BASE_DAY_3_5 = 10
BASE_DAY_3_6 = 10
BASE_DAY_3_7 = 10
BASE_DAY_3_8 = 10
BASE_DAY_3_9 = 10
BASE_DAY_3_10 = 10

//TOURNAMENT RECOVERY DATES - same for the length of tournament
TOURNAMENT_BASE_DAY_1 = 70
TOURNAMENT_BASE_DAY_2 = 25
TOURNAMENT_BASE_DAY_3 = 15
TOURNAMENT_BASE_DAY_4 = 15
TOURNAMENT_BASE_DAY_5 = 15
TOURNAMENT_BASE_DAY_6 = 15
TOURNAMENT_BASE_DAY_7 = 15
TOURNAMENT_BASE_DAY_8 = 15
TOURNAMENT_BASE_DAY_9 = 15
TOURNAMENT_BASE_DAY_10 = 15

____________________________

Here the RESULT when there are TWO DAYS BETWEEN A MATCH !
İmage
which valued did you change to achieve this? i looked trough the cmsettings myself but wasnt sure where to change the settings. personally i d like to have somehing like team A and team B so i can switch between them after every other game giving team A a break and team B a chance to improve.
It is for BEAPRO , what you describe is already in the game, maybe you even have to DECREASE the values ...
simple reduce "every" value, from the "DAY" table with 10
BUT FROM THE ORIGINAL cmsetting
I have increased always the first two days with 10
but these changes don't help to have a realstic game
the platers don't recovery the energy in 2 days then it's not a good idea to chenge these values
09-29-2015 06:59 AM
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qasar80 Offline
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Post: #206
RE: FIFA 16 ModdingWay Mod Official Thread
Energy recovery can be tweaked also into the simsettings.ini :
[FATIGUE]
MAXENERGY=100 // Maximum energy a player can have
GKADJUST=75 // Adjustment to energy for a GK
STAMINAINF=60 // Percentage influece stamina has
FATIGUEBASE=25 // The base value of stamina lost per game.
You have to modify staminainf , the higher the number , better energy recovery , everyone can make their own models.
And little bit of criticism for every modding site , it would be nice to cooperate , at least the main moders and with a united effort the evolution of modding for fifa game would be fahr much better.
There are modes incompatible with others , allthough they can complete each other very well , like someone is making money out of it and is protecting commercial rights.
I hope this will change in the future.
09-29-2015 08:07 AM
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FlashXAron Offline
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Post: #207
RE: FIFA 16 ModdingWay Mod Official Thread
(09-29-2015 06:59 AM)ciuffu Wrote:  but these changes don't help to have a realstic game
the players don't recovery the energy in 2 days then it's not a good idea to chenge these values

But in that Fifa you have a lot of games, with only ONE FULL DAY to recover
TRY TO PLAY BEAPRO (Only one Player, no switching between Players and not simulating games) after that come back and I am sure, you want even more STAMINA recovery :-)
(This post was last modified: 09-29-2015 08:33 AM by FlashXAron.)
09-29-2015 08:31 AM
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RASCAL Offline
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Post: #208
RE: FIFA 16 ModdingWay Mod Official Thread
(09-29-2015 08:31 AM)FlashXAron Wrote:  
(09-29-2015 06:59 AM)ciuffu Wrote:  but these changes don't help to have a realstic game
the players don't recovery the energy in 2 days then it's not a good idea to chenge these values

But in that Fifa you have a lot of games, with only ONE FULL DAY to recover
TRY TO PLAY BEAPRO (Only one Player, no switching between Players and not simulating games) after that come back and I am sure, you want even more STAMINA recovery :-)
as is stated earlier as long as the game doesn t give me an option to change my starting 11 by a simple button push i hae to work around it. it's tiresome to exchange every player, in a few seasons you spend hours with adjusting starting 11 instead of playing hat unnerves me
09-29-2015 12:44 PM
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TheGrExperience Offline
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Post: #209
RE: FIFA 16 ModdingWay Mod Official Thread
Well, just create a new team sheet for your B team so that you can switch between the A team to the B team with the right stick in the main menu of the CM
09-29-2015 01:58 PM
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Tunechii241 Offline
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Post: #210
RE: FIFA 16 ModdingWay Mod Official Thread
Hello Ariel, I've always been wondering what are you plans about women in the MWAY mod ?
New faces ? Teams ? Competitions ? Nothing yet ?

My personal wishlist would be to add missing teams from the 2015 WWC :
Japan obviously and above all as winners of the 2011 Cup and runners up this year (one of the best women NT and my personal favorite).
South Korea, Colombia and African Teams. So we could be able to do a real WWC with 24 teams.

And later women's main leagues like D1 Feminine, Frauen Bundesliga, Nadeshiko League etc...
09-29-2015 02:07 PM
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