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FIFA 16 ModdingWay Mod Official Thread
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riesscar Offline

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Post: #1054
FIFA 16 ModdingWay Mod Official Thread - UPDATE 0.8.2
(10-15-2015 05:39 PM)Ariel Wrote:  
(10-15-2015 05:04 PM)Amar.messi Wrote:  When can we expect boot asignment txt file ? Smile

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As I´ve told before if anyone is willing to help assigning boots will be great.

I assign the boots before I play a match... so - if in my career I play a team that I've yet to create boot assignments for - I just hit up the football boot DB website and assign the current boots for everyone on the team.

I mention this because I have ~ 1/2 of the Bundersliga done and 4 BPL teams. I'm happy to upload all of the .rx3s I have assigned as well as those I assign in the future. I just cannot begin to imagine the monotony and time expenditure involved in creating a boots.txt file for MWM Selector .

I have been meaning to mention that I also have edited the default kits in the 2nd English league (the Skybet Football championship league) such that they have the correct Skybet Sleeve Badges. I think that EA didn't secure that license or something, because the original kits have a mock-badge without Skybet written on it. I'm happy to upload them as well.

Lastly, I've made CL and EL kits for about 30 teams. I know that the current plan is to use overlays to do tournament-specific kit details, but if you'd like I can upload those that I've done in the meantime.

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10-15-2015 11:24 PM
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Messages In This Thread
FIFA 16 ModdingWay Mod Official Thread - UPDATE 0.8.2 - riesscar - 10-15-2015 11:24 PM
how to get mods working - seancass41 - 11-14-2015, 02:28 PM