[TRANSFER]

// -----------------------------------------------------------------------------
// Transfer News
// -----------------------------------------------------------------------------

FORCE_USER_PAP_BID_CHANCE = 55	// The minimum chance pap player will be bid on
FORCE_USER_BID_CHANCE = 24	// Daily chance that we attempt to force a bid on a user player
FORCE_USER_BID_MIN_DAYS = 1	// Min days the player should be on the list before bids come in (>= check)
FORCE_USER_BID_NUMTEAMS = 10	// Number of teams we attempt to find to bid on that we randomly choose from
FORCE_USER_BID_LISTVSLOAN = 50	// % chance that we look at the listed player vs loan ( < for list and > for loan )
TIER1_NEWS_PROBABILITY = 100  // % chance that a tier 1 player added by a user to the shortlist generate a news
TIER2_NEWS_PROBABILITY  = 70 // % chance that a tier 2 player added by a user to the shortlist generate a news
SHORLISTED_BY_CPU_INCREMENT = 30 // % chance incremented when a player is shorlisted by the CPU and the USER


// -----------------------------------------------------------------------------
// Transfer Acceptance

OLD_PLAYER_AGE = 30
NUM_YEARS_TO_BE_VETERAN = 10
TEAM_POINTS_IN_COMPETITION = 6
// These are the minimum number of players in a given position (GK, SW, RWB, etc)
MIN_PLAYERS_POSITION_GK = 2
MIN_PLAYERS_POSITION_RB = 2
MIN_PLAYERS_POSITION_CB = 3
MIN_PLAYERS_POSITION_LB = 2
MIN_PLAYERS_POSITION_RM = 2
MIN_PLAYERS_POSITION_CM = 3
MIN_PLAYERS_POSITION_LM = 2
MIN_PLAYERS_POSITION_ST = 3
SUPERSTAR_PLAYER_OVERALL = 85 // The overall for a player to be considered a superstar

// The following is the relative (measured as percentage) distance between the teams overalls is no more than 40% (to avoid the buying team is way better than the selling one)
TEAMS_OVERALL_PERCENTAGE_THRESHOLD = 50
TOP_PLAYERS = 3 // The number of the top players (e.g. the first 3 players). This is used for example to calculate the player real value

// The following is the wage multipliler: for every player growth point since his last contract sign, he will ask +$2000
MAX_COUNTER_OFFERS = 6
MAX_DAYS_TO_RESPOND = 3
MIN_DAYS_TO_RESPOND = 1
MIN_FREE_AGENTS_WAGE_VARIATION_PROBABILITY = 10
FREE_AGENTS_VARIATION_PERCENTAGE = 10
TEAM_PLAYER_OVERALL_MAX_DIFF = 8
CHANCE_PER_DAY = 20
MIN_NUM_WAITING_DAYS = 1
MIN_OFFER_IMPROVEMENT_PERCENT = 10

// Probability (hence in the range [0%; 100%]) of relocating in another country/league
// Please note the indices are zero-based, with the following meaning:
// 0 = Top League; 1 = Medium League ; 2 = Lower League; 3 = Non-European League
RELOCATION_PROBABILITY_0_0 = 100
RELOCATION_PROBABILITY_0_1 = 10
RELOCATION_PROBABILITY_0_2 = 5
RELOCATION_PROBABILITY_0_3 = 0

RELOCATION_PROBABILITY_1_0 = 100
RELOCATION_PROBABILITY_1_1 = 100
RELOCATION_PROBABILITY_1_2 = 5
RELOCATION_PROBABILITY_1_3 = 5

RELOCATION_PROBABILITY_2_0 = 100
RELOCATION_PROBABILITY_2_1 = 100
RELOCATION_PROBABILITY_2_2 = 100
RELOCATION_PROBABILITY_2_3 = 35

RELOCATION_PROBABILITY_3_0 = 100
RELOCATION_PROBABILITY_3_1 = 90
RELOCATION_PROBABILITY_3_2 = 80
RELOCATION_PROBABILITY_3_3 = 50

// Now special cases for EFIGS-EFIGS transfers
RELOCATION_PROBABILITY_E_E = 100 // England to England
RELOCATION_PROBABILITY_E_F = 10 // England to France
RELOCATION_PROBABILITY_E_I = 10 // England to Italy
RELOCATION_PROBABILITY_E_G = 15 // England to Germany
RELOCATION_PROBABILITY_E_S = 10 // England to Spain

RELOCATION_PROBABILITY_F_E = 50 // France to England
RELOCATION_PROBABILITY_F_F = 100
RELOCATION_PROBABILITY_F_I = 15
RELOCATION_PROBABILITY_F_G = 30
RELOCATION_PROBABILITY_F_S = 40

RELOCATION_PROBABILITY_I_E = 20
RELOCATION_PROBABILITY_I_F = 5
RELOCATION_PROBABILITY_I_I = 100
RELOCATION_PROBABILITY_I_G = 5
RELOCATION_PROBABILITY_I_S = 10

RELOCATION_PROBABILITY_G_E = 10
RELOCATION_PROBABILITY_G_F = 10
RELOCATION_PROBABILITY_G_I = 10
RELOCATION_PROBABILITY_G_G = 100
RELOCATION_PROBABILITY_G_S = 10

RELOCATION_PROBABILITY_S_E = 25
RELOCATION_PROBABILITY_S_F = 5
RELOCATION_PROBABILITY_S_I = 20
RELOCATION_PROBABILITY_S_G = 15
RELOCATION_PROBABILITY_S_S = 100

//England to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_0_0 = 25  	//England
PLAYER_NATIONALITY_TRANSFER_TABLE_0_1 = -45  	//France
PLAYER_NATIONALITY_TRANSFER_TABLE_0_2 = -45 	//Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_0_3 = -25  	//Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_0_4 = -30  	//Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_0_5 = 25 	//UK
PLAYER_NATIONALITY_TRANSFER_TABLE_0_6 = -25  	//Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_0_7 = -30 	//Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_0_8 = -50	//Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_0_9 = -45     //South American

//France to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_1_0 = 25 	//England
PLAYER_NATIONALITY_TRANSFER_TABLE_1_1 = 25   //France
PLAYER_NATIONALITY_TRANSFER_TABLE_1_2 = 10  //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_1_3 = 15  //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_1_4 = 15 	//Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_1_5 = 10 	//UK
PLAYER_NATIONALITY_TRANSFER_TABLE_1_6 = 15  //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_1_7 = 15  //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_1_8 = -5  //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_1_9 = -20 //South American

//Italy to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_2_0 = -15 //England
PLAYER_NATIONALITY_TRANSFER_TABLE_2_1 = -30  //France
PLAYER_NATIONALITY_TRANSFER_TABLE_2_2 = 25   //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_2_3 = -10   //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_2_4 = 0   //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_2_5 = -20 //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_2_6 = -5  //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_2_7 = 15  //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_2_8 = -10  //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_2_9 = -20  //South American

//Germany to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_3_0 = 10 		//England
PLAYER_NATIONALITY_TRANSFER_TABLE_3_1 = -20 		//France
PLAYER_NATIONALITY_TRANSFER_TABLE_3_2 = -10   	//Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_3_3 = 25   	//Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_3_4 = 10 		//Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_3_5 = -15 		//UK
PLAYER_NATIONALITY_TRANSFER_TABLE_3_6 = 25  	//Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_3_7 = 5  		//Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_3_8 = 15 		//Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_3_9 = -20  	//South American

//spain to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_4_0 = 15  //England
PLAYER_NATIONALITY_TRANSFER_TABLE_4_1 = -25   //France
PLAYER_NATIONALITY_TRANSFER_TABLE_4_2 = 0   //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_4_3 = 0    //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_4_4 = 25    //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_4_5 = -15  //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_4_6 = 5    //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_4_7 = 15   //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_4_8 = -10    //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_4_9 = 15   //South American

//UK to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_5_0 = 25   //England
PLAYER_NATIONALITY_TRANSFER_TABLE_5_1 = -25   //France
PLAYER_NATIONALITY_TRANSFER_TABLE_5_2 = -30  //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_5_3 = -20  //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_5_4 = -30  //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_5_5 = 25    //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_5_6 = -15  //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_5_7 = -15    //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_5_8 = -20  //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_5_9 = -20    //South American

//Germanic to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_6_0 = 10  //England
PLAYER_NATIONALITY_TRANSFER_TABLE_6_1 = 10   //France
PLAYER_NATIONALITY_TRANSFER_TABLE_6_2 = 10    //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_6_3 = 25   //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_6_4 = 5    //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_6_5 = -10  //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_6_6 = 25    //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_6_7 = 15   //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_6_8 = 15   //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_6_9 = -20   //South American

//western Europe to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_7_0 = 18  //England
PLAYER_NATIONALITY_TRANSFER_TABLE_7_1 = -5  //France
PLAYER_NATIONALITY_TRANSFER_TABLE_7_2 = 10    //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_7_3 = 15    //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_7_4 = 25    //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_7_5 = 8  //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_7_6 = 15   //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_7_7 = 25    //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_7_8 = 12   //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_7_9 = -20   //South American

//Eastern Bloc to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_8_0 = 15  //England
PLAYER_NATIONALITY_TRANSFER_TABLE_8_1 = 10   //France
PLAYER_NATIONALITY_TRANSFER_TABLE_8_2 = 10  //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_8_3 = 20   //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_8_4 = 0  //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_8_5 = -10  //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_8_6 = 20   //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_8_7 = 15   //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_8_8 = 20    //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_8_9 = -20    //South American

//South America to : 
PLAYER_NATIONALITY_TRANSFER_TABLE_9_0 = 20  //England
PLAYER_NATIONALITY_TRANSFER_TABLE_9_1 = 10  //France
PLAYER_NATIONALITY_TRANSFER_TABLE_9_2 = 20  //Italy
PLAYER_NATIONALITY_TRANSFER_TABLE_9_3 = 20  //Germany
PLAYER_NATIONALITY_TRANSFER_TABLE_9_4 = 25  //Spain
PLAYER_NATIONALITY_TRANSFER_TABLE_9_5 = 5  //UK
PLAYER_NATIONALITY_TRANSFER_TABLE_9_6 = 15  //Germanic
PLAYER_NATIONALITY_TRANSFER_TABLE_9_7 = 20  //Western Europe
PLAYER_NATIONALITY_TRANSFER_TABLE_9_8 = 5  //Eastern Bloc
PLAYER_NATIONALITY_TRANSFER_TABLE_9_9 = 20  //South American

// Player decision on wage
PLAYER_WAGE_DECISION_PERC_0 = -10000000
PLAYER_WAGE_DECISION_SCORE_0 = -250
PLAYER_WAGE_DECISION_PERC_1 = -90
PLAYER_WAGE_DECISION_SCORE_1 = -200
PLAYER_WAGE_DECISION_PERC_2 = -80
PLAYER_WAGE_DECISION_SCORE_2 = -180
PLAYER_WAGE_DECISION_PERC_3 = -70
PLAYER_WAGE_DECISION_SCORE_3 = -150
PLAYER_WAGE_DECISION_PERC_4 = -60
PLAYER_WAGE_DECISION_SCORE_4 = -120
PLAYER_WAGE_DECISION_PERC_5 = -50
PLAYER_WAGE_DECISION_SCORE_5 = -80
PLAYER_WAGE_DECISION_PERC_6 = -40
PLAYER_WAGE_DECISION_SCORE_6 = -60
PLAYER_WAGE_DECISION_PERC_7 = -30
PLAYER_WAGE_DECISION_SCORE_7 = -40
PLAYER_WAGE_DECISION_PERC_8 = -20
PLAYER_WAGE_DECISION_SCORE_8 = -30
PLAYER_WAGE_DECISION_PERC_9 = -10
PLAYER_WAGE_DECISION_SCORE_9 = -20
PLAYER_WAGE_DECISION_PERC_10 = 0
PLAYER_WAGE_DECISION_SCORE_10 = 50
PLAYER_WAGE_DECISION_PERC_11 = 10
PLAYER_WAGE_DECISION_SCORE_11 = 55
PLAYER_WAGE_DECISION_PERC_12 = 20
PLAYER_WAGE_DECISION_SCORE_12 = 60
PLAYER_WAGE_DECISION_PERC_13 = 30
PLAYER_WAGE_DECISION_SCORE_13 = 70
PLAYER_WAGE_DECISION_PERC_14 = 40
PLAYER_WAGE_DECISION_SCORE_14 = 80
PLAYER_WAGE_DECISION_PERC_15 = 50
PLAYER_WAGE_DECISION_SCORE_15 = 90
PLAYER_WAGE_DECISION_PERC_16 = 60
PLAYER_WAGE_DECISION_SCORE_16 = 100
PLAYER_WAGE_DECISION_PERC_17 = 70
PLAYER_WAGE_DECISION_SCORE_17 = 120
PLAYER_WAGE_DECISION_PERC_18 = 80
PLAYER_WAGE_DECISION_SCORE_18 = 140
PLAYER_WAGE_DECISION_PERC_19 = 90
PLAYER_WAGE_DECISION_SCORE_19 = 150
PLAYER_WAGE_DECISION_PERC_20 = 10000000
PLAYER_WAGE_DECISION_SCORE_20 = 200


// Salary per week :)
TRANSFER_MINIMUM_SALARY_0 = 2250
TRANSFER_MINIMUM_SALARY_1 = 2000
TRANSFER_MINIMUM_SALARY_2 = 1750
TRANSFER_MINIMUM_SALARY_3 = 1500
TRANSFER_MINIMUM_SALARY_4 = 1250
TRANSFER_MINIMUM_SALARY_5 = 1000
TRANSFER_MINIMUM_SALARY_6 = 750

// League ratings
// It uses the following scale system (as seen in TeamUtil.h):
// 0 = LEAGUERATINGRANGE_4POINT5, for ratings rating >4.5 stars
// 1 = LEAGUERATINGRANGE_4, for ratings rating >4 stars
// 2 = LEAGUERATINGRANGE_3POINT5, for ratings rating >3.5 stars
// 3 = LEAGUERATINGRANGE_3, for ratings rating >3 stars
// 4 = LEAGUERATINGRANGE_2POINT5, for ratings rating >2.5 stars
// 5 = LEAGUERATINGRANGE_2, for ratings rating >2 stars
// 6 = LEAGUERATINGRANGE_OTHER, for ratings rating <=2 stars

LEAGUERATING_ARGENTINA = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRALIA = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_AUSTRIA = 4			// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_BELGIUM = 3 			// TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_BRAZIL = 6				// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_CHILE = 6				// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_COLOMBIA = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_DENMARK = 4			// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_ENGLAND = 0			// TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ENGLAND2 = 3			// TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_ENGLAND3 = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ENGLAND4 = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_FRANCE = 2				// TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_FRANCE2 = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_GERMANY = 1			// TeamUtil::LEAGUERATINGRANGE_4
LEAGUERATING_GERMANY2 = 6			// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_ITALY = 0				// TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_ITALY2 = 5				// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_KOREAREPUBLIC = 5		// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_MEXICO = 5				// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_NETHERLANDS = 2		// TeamUtil::LEAGUERATINGRANGE_3POINT5
LEAGUERATING_NORWAY = 4				// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_POLAND = 5				// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_PORTUGAL = 3			// TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_REPUBLICIRELAND = 6	// TeamUtil::LEAGUERATINGRANGE_OTHER
LEAGUERATING_RUSSIA = 3				// TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SAUDIARABIA = 4		// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SCOTLAND = 3			// TeamUtil::LEAGUERATINGRANGE_3
LEAGUERATING_SPAIN = 0				// TeamUtil::LEAGUERATINGRANGE_4POINT5
LEAGUERATING_SPAIN2 = 5				// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_SWEDEN = 4				// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_SWITZERLAND = 4		// TeamUtil::LEAGUERATINGRANGE_2POINT5
LEAGUERATING_USA = 5				// TeamUtil::LEAGUERATINGRANGE_2
LEAGUERATING_RESTOFWORLD = 3

// -----------------------------------------------------------------------------
// Transfer listing
// this includes players for loan

NUM_TEAMS_TO_LIST_FOR_MEDIUM_LEAGUES = 3 // This will tell how many random teams of the medium leagues list their players (per day)

// -----------------------------------------------------------------------------
// Transfer approach
APPROACH_MIN_DAYS_BETWEEN_CPU_APPROACH = 5 // The number of days before a CPU team can approach the user again after pulling out of negotiations
// Variance (in percentage) of the minimum offer the AI does for another player  (e.g. 30% means the AI will offer at least 30% of the player's current wage/value)
APPROACH_MIN_OFFER_VARIANCE_PERCENTAGE_FOR_STARTING11 = 50
APPROACH_USER_RESPONSE_MIN_DAYS = 1
APPROACH_USER_RESPONSE_MAX_DAYS = 7

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_0 = 1
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_0 = 5

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_1 = 1
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_1 = 10

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_2 = 5
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_2 = 15

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_3 = 5
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_3 = 25

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_4 = 10
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_4 = 30

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_5 = 10
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_5 = 35

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_6 = 15
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_6 = 35

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_7 = 20
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_7 = 45

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_8 = 20
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_8 = 50

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_9 = 25
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_9 = 50

APPROACH_DEADLINEDAY_MIN_INCREASE_HOUR_10 = 25
APPROACH_DEADLINEDAY_MAX_INCREASE_HOUR_10 = 55


// -----------------------------------------------------------------------------
// Transfer activity
// These are the number of teams to process in the different leagues
// (-1) means all the teams in the league
NUM_USER_LEAGUE_TEAMS_WITH_ACTIVITY = -1
NUM_TOP_LEAGUES_TEAMS_WITH_ACTIVITY = -1
NUM_MEDIUM_LEAGUES_TEAMS_WITH_ACTIVITY = -1
NUM_LOWER_LEAGUES_TEAMS_WITH_ACTIVITY = -1
NUM_NON_EUROPEAN_LEAGUES_TEAMS_WITH_ACTIVITY = 20
NON_EUROPEAN_LEAGUES_TEAMS_PROBABILITY = 10 // These teams have only the 10% of chances of activity
MIN_TEAM_SIZE_TO_START_APPROACHING = 22

MAX_PLAYERS_POSITION_GK = 3
MAX_PLAYERS_POSITION_DEFENCE = 10
MAX_PLAYERS_POSITION_MIDFIELD = 12
MAX_PLAYERS_POSITION_ATTACK = 8

// Executive comments	
COMMENTS_HIGH_THRESHOLD = 0.15
COMMENTS_LOW_THRESHOLD = -0.05
COMMENTS_MIN_MOD = 0.05
COMMENTS_SHORT_CONTRACT = 18
COMMENTS_LONG_CONTRACT = 48

