//ENBSeries configuration for NBA 2k12
//Various options Re-Edited by Behindshadows
//latest update v4xx release on 31-8-2011


[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=d3d9.dll

[GLOBAL]
AdditionalConfigFile=false
UseEffect=true
CyclicConfigReading=false
ForceNVidiaCard=true
ForceNVidiaCaps=false
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1

[INPUT]
KeyUseEffect=123
KeyCombination=16
KeyScreenshot=44
KeyAmbientOcclusion=121
KeyShowFPS=106
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyShadow=119
KeyWater=118

[ENGINE]
ForceDisplaySize=false
ForceAntialiasing=false
ForceDisplayRefreshRate=false
ForceAnisotropicFiltering=false
MaxAnisotropy=16
AntialiasingQuality=2
DisplayRefreshRateHz=75
DisplayWidth=1920
DisplayHeight=1080
ReflectionsForceHighPrecision=true
ReflectionsExtremePrecision=true
AntialiasingUpScale=0.87

[SSAO_SSIL]
ApplyAntialiasing=false
SamplingQuality=1
SamplingRange=1.0
SizeScale=0.5
SourceTexturesScale=0.5
FilterQuality=0
AOAmount=1
ILAmount=1
EdgeLighteningAmount=0.2

[EFFECT]
EnableBloom=true
EnableAmbientOcclusion=true
EnableSkyLighting=true
UseOriginalPostProcessing=false
EnableOcclusion=1
EnableReflection=1
EnableMotionBlur=1
EnableWater=1
EnableShadow=1
DepthBias=0
EnableDepthOfField=1

[BLOOM]
BloomQuality=0
BlueShiftAmount=0
Radius1=10
Radius2=50
Contrast=999.0
BloomPowerDay=20
BloomFadeTime=2000
BloomConstantDay=5
BloomScreenLevelDay=60
BloomCurveDay=3
BloomPowerNight=25
BloomConstantNight=5
BloomCurveNight=3
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=80
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=100

[ADAPTATION]
ForceMinMaxValues=true
AdaptationTime=0.1
AdaptationMin=0.1
AdaptationMax=1.1
AdaptationMinMultiplier=1.0
AdaptationMaxMultiplier=1.0

[PARTICLE]
SoftParticlesEnable=true
SoftParticlesEdgeRange=4.0

[DETAIL]
DetailMapEnable=true

[COLORCORRECTION]
DarkeningAmountDay=-30
ScreenLevelDay=-10
ScreenLevelNight=30
DarkeningAmountNight=-0.6
GammaCurveDay=20
GammaCurveNight=-15
ColorSaturationDay=66
ColorSaturationNight=33
UsePaletteTexture=1

[ENVIRONMENT]
DirectLightingIntensity=1
NightLightingIntensity=1
DirectLightingCurve=1.0
ReflectionAmountMultiplier=2.0
SpecularAmountMultiplier=1.0
SpecularPowerMultiplier=1.0
ColorPow=1.9
AmbientSunMultiplier=1.0
AmbientSkyMultiplier=1.0
AmbientSunSaturation=1.0
AmbientSkySaturation=1.0

[SHADOW]
FilterQuality=0
CharacterShadowMultiplier=1.1
CarShadowMultiplier=1.2
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=60
ShadowAmountNight=30
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=0
ShadowBlurRange=30

[BUILDING]
WindowLightIntensity=0.5


[BLOOD]
ReflectionAmount=1.0
SpecularPower=100

[TREE]
LeavesReflectionAmount=0.01
LeavesSpecularPower=0.2
LeavesAmbientAmount=0.6
LeavesColorMultiplier=2
LeavesColorPow=2
LeavesColorFilterR=0.9
LeavesColorFilterG=1.1
LeavesColorFilterB=1.0

[SKYLIGHTING]
FilterQuality=0
AmbientSunMix=1
AmbientSkyMix=1
AmbientContrast=0.9
AmbientMinLevel=0.7

[SKY]
AzimuthHeight=0.5
AzimuthMultiplier=1.0
AzimuthSunAffectPower=1.8
AzimuthSunAffectAmount=0
TopColorMultiplier=0.5
ColorSaturation=0.3
ColorPower=1.7
SunIntensity=1.0
SunMaxBrightness=100.0
SunColorFilterR=1
SunColorFilterG=0.8
SunColorFilterB=0.05
SunColorFilterCurve=5
SunCoronaCurve=1
SunCoronaIntensity=0.5
SunDesaturation=0.0
OverallPower=1.0
OverallIntensity=0.7
BrightnessUpperLimitMultiplier=4
CloudsUseCustomTexture=true
CloudsCurve=1
CloudsIntensity=1
CloudsDesaturation=1
CloudsEdgeClamp=1
CloudsEdgeIntensity=1
CloudsEdgeRange=1
StarsUseCustomTexture=true
StarsAmount=0.3
StarsIntensity=1.5
StarsBrightness=0.0
MoonIntensity=100.0
MoonGamma=1.0
MoonSize=0.025
MoonLightingCurve=1.0
NightCloudsEdgeClamp=5.0
NightCloudsEdgeIntensity=8.0
NightCloudsEdgeRange=10.0
Enable=true

[LIGHTSPRITE]
UseExternalTexture=true
Intensity=2.0
IntensityInReflection=1.0
UseRays=false
RaysNumber=1
RaysIntensity=
RaysRateOfChange=7.0
RaysLength=0.5

[LIGHT1] //siren and some internal
LightIntensity=0.2
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=1.0

[LIGHT2] //street light
LightIntensity=0.5
LightAOAmount=0.0
LightILAmount=0.25
EdgeLighteningAmount=0.1
ColorPow=1.5
LightCurve=1.0
ColorFilterR=1.0
ColorFilterG=1.0
ColorFilterB=1.0

[LIGHT3] //car front light
LightIntensity=1.0
LightAOAmount=1
LightILAmount=1
EdgeLighteningAmount=0.0
ColorPow=1.5
LightCurve=0.7

[LIGHT4] //secondary
LightIntensity=0.05
LightAOAmount=0
LightILAmount=0
EdgeLighteningAmount=0.0
ColorPow=1
LightCurve=1

[LIGHT5] //ambient spheres
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[LIGHT6] //ambient spheres for omni light
LightIntensity=1.0
LightAOAmount=1.0
LightILAmount=1.0
EdgeLighteningAmount=0.0
ColorPow=1.0
LightCurve=1.0

[CARHEADLIGHT]
EmissiveMuliplier=4
LightIntensity=3.5

[CARWINDOWGLASS]
ReflectionAmount=1.0
SpecularPower=100
SpecularAmount=10
OpacityMultiplier=0.8

[CHROME]
ReflectionFront=1
ReflectionSide=1
SpecularPower=10
SideFade=10
MetallicAmount=0

[WHEELS]
ReflectionFront=5
ReflectionSide=4
SpecularPower=0.2
SideFade=0.125
MetallicAmount=0.1

[REFLECTION1]
ReflectionFront=0.6
ReflectionSide=0.6
SpecularPower=3
SideFade=0.9
MetallicAmount=0.05

[REFLECTION2]
ReflectionFront=0.4
ReflectionSide=0.4
SpecularPower=1.0
SideFade=0.9

[REFLECTION3]
ReflectionFront=0.6
ReflectionSide=0.4
SpecularPower=1
SideFade=0.9
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=100
EnvBumpOffset=100
ReflectionFlip=0
[SSAO]
UseFilter=1
OcclusionQuality=2
FilterQuality=1
DarkeningLevel=30
BrighteningLevel=30
IlluminationLevel=30
AdditiveIlluminationLevel=30
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=50
UseForAlphaTest=1
UseForAlphaBlend=1
[WATER]
UseWaterDeep=1
WaterDeepness=20
WaterQuality=0
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=1
DOFFocusRange=50
DOFBlurinessRange=5
