// Default 
FILM_GRAIN_ON = 0
RMGRASS_ENABLED = 1
RMPARTICLES_DISABLED = 0

RENDER_RATE_MODE = 2

// Full Replay buffer for PC version 35*1024*1024
REPLAY_BUFFER_SIZE = 36700160


[RMCONFIG_DATA]

ACTIVE_CONIFG = PC_H

// dsewell: added these here because cf_def isnt very useful for these settings
PLAYER_LOD_HIGH_NEAR = -1
PLAYER_LOD_HIGH_FAR = 0
PLAYER_LOD_MED_NEAR = 0
PLAYER_LOD_MED_FAR = 0
PLAYER_LOD_LOW_NEAR = 0
PLAYER_LOD_LOW_FAR = 0
PLAYER_LOD_SLOW_NEAR = 0
PLAYER_LOD_SLOW_FAR = 0
PLAYERHEAD_LOD_HIGH_NEAR = -1
PLAYERHEAD_LOD_HIGH_FAR = 0
PLAYERHEAD_LOD_MED_NEAR = 0
PLAYERHEAD_LOD_MED_FAR = 0
PLAYERHEAD_LOD_LOW_NEAR = 0
PLAYERHEAD_LOD_LOW_FAR = 0
PLAYERSHADOW_LOD_HIGH_NEAR = -1.0
PLAYERSHADOW_LOD_HIGH_FAR = -1.0
PLAYERSHADOW_LOD_LOW_NEAR = -1.0
PLAYERSHADOW_LOD_LOW_FAR = 0.0
PLAYERACCS_LOD_NEAR = -1.0
PLAYERACCS_LOD_FAR = 0.25

PITCH_DETAIL_RENDER = 1
PLAYERSHADOW_ENABLED = 1
PLAYERSHADOW_USELOWENDSOFTSHADOWS = 0
SKY_RENDER = 1

// Baked Lighting should be off (0)
BAKED_LIGHTING = 0

// Pitch Shadow
PITCH_SHADOW_RENDER = 1

// Pitch track
TRACK_RENDER = 1

DISABLE_NET_PHYSICS = 0

// Linesmen
GAMEPLAY_LINESMEN_DISABLED = 0

// Referee
GAMEPLAY_REF_DISABLED = 0

// Crowd rendering
CROWD_RENDER = 1

// Crowd animation
CROWD_ANIMATION = 1

//
// RMRain
//
RMRAIN_ENABLED=1
RMRAIN_NUM_DROPS=2048
RMRAIN_OPACITY=1.0
RMRAIN_REGIONS_X=2
RMRAIN_REGIONS_Y=1
RMRAIN_REGIONS_Z=3
RMRAIN_BASE0_A=18
RMRAIN_BASE0_R=96
RMRAIN_BASE0_G=96
RMRAIN_BASE0_B=128
RMRAIN_BASE1_A=18
RMRAIN_BASE1_R=96
RMRAIN_BASE1_G=96
RMRAIN_BASE1_B=128
RMRAIN_TIP0_A=15
RMRAIN_TIP0_R=96
RMRAIN_TIP0_G=96
RMRAIN_TIP0_B=128
RMRAIN_TIP1_A=15
RMRAIN_TIP1_R=96
RMRAIN_TIP1_G=96
RMRAIN_TIP1_B=128

//----------------------- THE FOLLOWING IS PROBABLY JUNK ---------------------
// PC Performance settings
PCCONFIG_GAMELOOP_AITICKS = 1
// RMFlash
RMFLASH_ENABLED = 1
RMFLASH_NUM_POINTS = 55
RMFLASH_POINT_SIZE = 44.0
//RMTrans
SCREENGRAB_SIZE = 512
// Flares
FLARES_ENABLED_DURING_GAMEPLAY = 1
// Lightglows
LIGHTGLOWS_ENABLED_DURING_GAMEPLAY = 1
// Flag Animation
SMALLFLAG_ENABLED = 1
FLAG_ANIMATION_DURING_GAMEPLAY = 1
//----------------------- END OF PROBABLY JUNK ---------------------


[]
// Disable Depth of Field (videocard specific settings will override this)
DISABLE_DOF = 0
// Ignore card specific setting
IGNORE_DOF_DISABLE = 0

// Disable Post FX (videocard specific settings will override this)
DISABLE_POSTFX = 0
// Ignore card specific setting
IGNORE_POSTFX_DISABLE = 0
