#define USE_ANTI_ALIASING 0
#define USE_PRE_SHARPEN 0
#define USE_BLOOM 0
#define USE_HDR 0
#define USE_TECHNICOLOR 0
#define USE_TONEMAP 1
#define USE_SEPIA 1
#define USE_POST_SHARPEN 0
#define FXAA_QUALITY__PRESET 1
float fxaaQualitySubpix = 0.0777;
float fxaaQualityEdgeThreshold = 0.3133;
float fxaaQualityEdgeThresholdMin = 0.0801;
bool highQualitySharpen = 0;
float Sharpen = 0.042;
float AverageBlur = 0.15;
float CoefficientsBlur = 1.3666;
float CoefficientsOriginal = 2.3666;
float SharpenEdge = 0.23;
float SharpenContour = 0.055;
float BloomThreshold = 20.25;
float BloomPower = 1.446;
float BloomWidth = 0.0142;
float HDRPower = 0.92;
float radius2 = 0.915;
#define TechniAmount 0.11
#define TechniPower 5.6
#define redNegativeAmount 0.88
#define greenNegativeAmount 0.88
#define blueNegativeAmount 0.88
#define Gamma 0.85
#define Exposure -0.3
#define Saturation 0.6
#define Bleach 0.125
#define Defog -0.04
#define FogColor float4(1.01, 0, 2.02, 2.55)
#define ColorTone float3(2.29, 1.70, 1.12)
float SepiaPower = 0.11;
float GreyPower = 0.11;
