FIFA 11 Editing Textures - WIP

POSTED September 16, 2010

With the help of Jorge, Hrvoje, SIdo and MonkeyDragon we discover two key facts that will help to decode FIFA 11 .rx3 files. The first step was to discover that .rx3 files are compressed using zlib. After that Jorge found out that textures are decoded ard dds ones ( DXT5 ). So now we need to build a tool that allows to unzlib files and then recreates header of dds files. We will keep you informed about our progress.


First textures exported by hand

OTHER NEWS THAT MAY INTEREST YOU

Modding

A technical comparison between the minimum requirements for Madden NFL 26 and the upcoming Madden NFL 27 reveals a significant ...

Gaming

Experience the raw power of American trucking in a massive, living world where your ambition defines your journey across the ...

Ultimate Team

Matuidi Scream Hero is available as SBC. Originally a promo item from November, this card now requires a massive financial and ...

Ultimate Team

Unleash the ultimate playmaker with Maestro Unbound Evo. Equip every passing PlayStyle with zero rating restrictions.

Ultimate Team

Barış Alper Yılmaz receives a massive TOTY Honorable Mention upgrade in EA FC 26, featuring elite physical stats and a trio ...

Ultimate Team

Elevate your goalkeeper with elite-level reactions boosts designed to turn split-second moments into match-winning saves.